42 lines
1.1 KiB
TOML
42 lines
1.1 KiB
TOML
enableRadiation = true
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enableChunkRads = true
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usePrismSystem = false
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worldRadEffects = true
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worldRadEffectsThreshold = 500.0
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worldRadEffectsBlockChecks = 10
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worldRadEffectsMaxScaling = 4.0
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worldRadEffectsMaxDepth = 5
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enableRadFogEffect = true
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radFogThreshold = 50.0
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radFogChance = 10
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maxPlayerRad = 1000.0
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radDecay = 0.01
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radDamage = 0.05
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radDamageThreshold = 200.0
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radSickness = 300
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radWater = 500
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radConfusion = 700
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radBlindness = 900
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enableRadiationPixelEffect = true
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radiationPixelEffectThreshold = 0.3
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radiationPixelMaxIntensityRad = 100.0
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radiationPixelEffectMaxDots = 250
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radiationPixelEffectGreenChance = 0.5
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radiationPixelMinLifetime = 5
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radiationPixelMaxLifetime = 20
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enableObstructionHighlight = true
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obstructionHighlightAlpha = 20
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obstructionHighlightDuration = 2
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maxRad = 100000.0
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radChunkDecay = 0.1
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radChunkSpreadFactor = 0.2
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radSpreadThreshold = 0.01
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minRadDecayAmount = 0.01
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radSourceInfluenceFactor = 0.08
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radRandomizationFactor = 1.0
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enableDebugRender = true
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debugRenderInSurvival = false
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debugRenderTextSize = 0.2
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debugRenderDistance = 4
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enableDebugLogging = false
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