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escape-from-funcraft-client/config/taczdd-client.toml
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2026-07-23 16:35:06 +05:00

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TOML

#TaCZ: DamageDisplay - Configuration
[general]
#Global enable switch for TaCZ damage display Mod
isEnableTaCZDamageDisplay = false
#Whether to replace the original damage display of TESMod
#After enabling, the TES built-in damage display particle effect will not take effect on TaCZ's firearm weapons.
isReplaceOriginalTESDamageDisplay = false
#Whether to display particles of normal firearm damage (non-headshot damage)
isNormalDamageDisplay = false
#Whether to display the number of normal firearm damage (non-headshot damage)
isNormalDamageNumberDisplay = true
#Whether to use bold style for normal damage text
isNormalDamageTextBoldStyle = false
#Lifespan of normal damage display particles (in ticks)
#Range: > 1
NormalDamageParticleLifespan = 20
#Color of normal damage display particles (in hexadecimal format, e.g., 'FFFFFF' for white)
NormalDamageParticleColor = "FFFFFF"
#Prefix for normal damage text
NormalDamageTextPrefix = ""
#Suffix for normal damage text
NormalDamageTextSuffix = ""
#Whether to display particles of headshot weapon damage
isHeadshotDamageDisplay = true
#Whether to display the number of headshot weapon damage
isHeadshotDamageNumberDisplay = false
#Whether to use bold style for headshot damage text
isHeadshotDamageTextBoldStyle = true
#Lifespan of headshot damage display particles (in ticks)
#Range: > 1
HeadshotDamageParticleLifespan = 20
#Color of headshot damage display particles (in hexadecimal format, e.g., 'FFFF00' for yellow)
HeadshotDamageParticleColor = "FFFF00"
#Prefix for headshot damage text
HeadshotDamageTextPrefix = "💥"
#Suffix for headshot damage text
HeadshotDamageTextSuffix = "Critical!!"