Escape from Funcraft: Beta 2 configs, mods, etc.

This commit is contained in:
BergaBruh
2026-07-23 16:35:06 +05:00
commit b218433c3c
27575 changed files with 24025424 additions and 0 deletions
+15
View File
@@ -0,0 +1,15 @@
["Purity tooltip"]
#If the purity tooltip should be shown only when the player is pressing the shift key
onlyShowPurityWhenShifting = false
["Thirst Bar"]
#How many pixels should the thirst bar be shifted vertically from its original position
thirstBarYOffset = 0
#How many pixels should the thirst bar be shifted horizontally from its original position
thirstBarXOffset = 0
["Client Drink Mechanics"]
#Whether players needs two hands available to drink water from source
DrinkBothHandNeeded = true
+85
View File
@@ -0,0 +1,85 @@
[General]
#How much faster is hydration depletion relative to hunger (1 means they will deplete at the same speed)
thirstDepletionModifier = 1.2
#Whether hydration depletion in peaceful mode
thirstDepletionInPeace = false
#How much is hydration depletion in nether faster than overworld
#Range: 1.0 ~ 5.0
netherThirstDeletionModifier = 3.0
#How much faster is hydration depletion when players with fire resistance(Range 0 to 100, 0 means not to depletion,100 means depletion like normal)
#Range: 0 ~ 100
fireResistanceDehydration = 50
#Whether thirst depletes when player is nausea
depletesWhenNausea = true
#Whether players won't be able to sprint if their thirst bar is 3 droplets or less
moveSlowWhenThirsty = true
#Whether players can drink rain water
DrinkRainWater = true
#Whether foods labeled as drinks will restore hunger
enableDrinksNutrition = true
["Drinking Mechanics"]
#Stack size for water bottles
waterBottleStacksize = 64
#Whether the player can't regenerate as fast when hydration isn't full (like hunger)
dehydrationHaltsHealthRegen = true
#Whether hydration depletes when the player's health is regenerating (like hunger)
healthRegenDepletesHydration = true
#Whether dehydration from regenerating health (if enabled above) should take into account temperature and humidity
healthRegenDehydrationIsBiomeDependent = true
#Whether players can drink by shift-right-clicking water with an empty hand. Attention: it needs to be enable on both server and client sides
canDrinkByHand = false
#How much the player is hydrated when drinking by hand
handDrinkingHydration = 3
#How much the player thirst is quenched when drinking by hand
handDrinkingQuenched = 2
#Whether extra hydration will convert to quenched
ExtraHydrationConvertToQuenched = true
[World]
#Y level above which water has 1 more level of purification by default (i.e Mountains)
mountainsY = 100
#Y level below which water has 1 more level of purification by default (i.e Caves) (for aquatic biomes, this number will be decreased by 32)
cavesY = 48
#How many levels of purification does running water have compared to still water
runningWaterPurificationAmount = 1
["Purity-related Effects"]
#Purity for drinks that normally have purity but for whatever reason don't have a value set
defaultPurity = 2
#Whether player should gain hydration even if they recieved a purity-related debuff
quenchThirstWhenDebuffed = true
#% of getting poisoned after drinking dirty water
dirtyPoisonPercentage = 30
#% of getting sick (hunger and nausea) after drinking dirty water
dirtyNauseaPercentage = 100
#% of getting poisoned after drinking slightly dirty water
slightlyDirtyPoisonPercentage = 10
#% of getting sick (hunger and nausea) after drinking slightly dirty water
slightlyDirtyNauseaPercentage = 50
#% of getting poisoned after drinking acceptable water
acceptablePoisonPercentage = 0
#% of getting sick (hunger and nausea) after drinking acceptable water
acceptableNauseaPercentage = 5
#% of getting poisoned after drinking purified water
purifiedPoisonPercentage = 0
#% of getting sick (hunger and nausea) after drinking purified water
purifiedNauseaPercentage = 0
["Purification levels"]
#How many levels of purification are added after boiling in a kettle
kettlePurificationLevels = 2
["Fermentation levels"]
#Purification level below which fermented liquids will grow bacteria and get less purified
fermentationMoldingThreshold = 3
#Decrement of purification levels if water isn't purified enough when fermenting
fermentationMoldingHarshness = 2
["Create compatibility"]
#Purification levels gained by filtering water through a Sand Filter
sandFilterFiltrationAmount = 1
#Millibuckets of water filtered per game tick with a Sand Filter
sandFilterMbPerTick = 10
+6
View File
@@ -0,0 +1,6 @@
[Container]
#Defineds drinks will be influenced by purity
#Format: ["examplemod:example_item_1", "examplemod:example_item_2"]
Containers = ["collectorsreap:pomegranate_black_tea", "collectorsreap:lime_green_tea", "create:builders_tea"]
+17
View File
@@ -0,0 +1,17 @@
[Drinks]
#Defines items that will recover thirst when drunk
#Format: [["item-id-1", hydration-amount, quenching-amount], ["item-id-2", hydration-amount, quenching-amount], ...etc]
drinks = [["minecraft:potion", 6, 8], ["thirst:terracotta_water_bowl", 4, 5], ["farmersrespite:green_tea", 10, 14], ["farmersrespite:long_green_tea", 10, 14], ["farmersrespite:strong_green_tea", 10, 14], ["farmersrespite:yellow_tea", 10, 14], ["farmersrespite:long_yellow_tea", 10, 14], ["farmersrespite:strong_yellow_tea", 10, 14], ["farmersrespite:black_tea", 10, 14], ["farmersrespite:long_black_tea", 10, 14], ["farmersrespite:strong_black_tea", 10, 14], ["farmersrespite:rose_hip_tea", 12, 22], ["farmersrespite:long_rose_hip_tea", 12, 22], ["farmersrespite:strong_rose_hip_tea", 12, 22], ["farmersrespite:dandelion_tea", 12, 22], ["farmersrespite:long_dandelion_tea", 12, 22], ["farmersrespite:strong_dandelion_tea", 12, 22], ["farmersrespite:gamblers_tea", 6, 11], ["farmersrespite:long_gamblers_tea", 6, 11], ["farmersrespite:strong_gamblers_tea", 6, 11], ["farmersrespite:coffee", 6, 11], ["farmersrespite:long_coffee", 6, 11], ["farmersrespite:stong_coffee", 6, 11], ["farmersrespite:strong_melon_juice", 8, 13], ["farmersrespite:strong_apple_cider", 8, 13], ["create:builders_tea", 12, 22], ["farmersdelight:apple_cider", 8, 13], ["farmersdelight:melon_juice", 8, 13], ["brewinandchewin:beer", 10, 14], ["brewinandchewin:vodka", 10, 14], ["brewinandchewin:rice_wine", 10, 14], ["brewinandchewin:mead", 10, 14], ["brewinandchewin:egg_grog", 10, 14], ["brewinandchewin:glittering_grenadine", 10, 14], ["brewinandchewin:bloody_mary", 12, 22], ["brewinandchewin:salty_folly", 12, 22], ["brewinandchewin:pale_jane", 12, 22], ["brewinandchewin:saccharine_rum", 12, 22], ["brewinandchewin:strongroot_ale", 12, 22], ["brewinandchewin:dread_nog", 12, 22], ["brewinandchewin:kombucha", 14, 22], ["brewinandchewin:red_rum", 14, 22], ["brewinandchewin:steel_toe_stout", 14, 22], ["collectorsreap:pink_limeade", 8, 10], ["collectorsreap:berry_limeade", 8, 13], ["collectorsreap:limeade", 8, 13], ["collectorsreap:pink_limeade", 8, 13], ["collectorsreap:pomegranate_black_tea", 10, 14], ["collectorsreap:lime_green_tea", 10, 14], ["toughasnails:dirty_water_bottle", 6, 8], ["toughasnails:purified_water_bottle", 8, 10], ["toughasnails:leather_dirty_water_canteen", 8, 10], ["toughasnails:leather_water_canteen", 9, 11], ["toughasnails:leather_purified_water_canteen", 10, 12], ["toughasnails:copper_dirty_water_canteen", 8, 10], ["toughasnails:copper_water_canteen", 9, 11], ["toughasnails:copper_purified_water_canteen", 10, 12], ["toughasnails:iron_dirty_water_canteen", 8, 10], ["toughasnails:iron_water_canteen", 9, 11], ["toughasnails:iron_purified_water_canteen", 10, 12], ["toughasnails:gold_dirty_water_canteen", 8, 10], ["toughasnails:gold_water_canteen", 9, 11], ["toughasnails:gold_purified_water_canteen", 10, 12], ["toughasnails:diamond_dirty_water_canteen", 8, 10], ["toughasnails:diamond_water_canteen", 9, 11], ["toughasnails:diamond_purified_water_canteen", 10, 12], ["toughasnails:netherite_dirty_water_canteen", 8, 10], ["toughasnails:netherite_water_canteen", 9, 11], ["toughasnails:netherite_purified_water_canteen", 10, 12], ["toughasnails:melon_juice", 8, 13], ["toughasnails:apple_juice", 8, 13], ["toughasnails:cactus_juice", 8, 13], ["toughasnails:carrot_juice", 8, 13], ["toughasnails:glow_berry_juice", 8, 13], ["toughasnails:chorus_fruit_juice", 8, 13], ["toughasnails:suspicious_water_cup", 8, 13], ["toughasnails:pumpkin_juice", 8, 13], ["toughasnails:sweet_berry_juice", 8, 13], ["toughasnails:ice_cream", 6, 12]]
[Foods]
#Defines items that will recover thirst when eaten
#Format: [["item-id-1", hydration-amount, quenching-amount], ["item-id-2", hydration-amount, quenching-amount], ...etc]
foods = [["minecraft:apple", 2, 3], ["minecraft:golden_apple", 2, 3], ["minecraft:enchanted_golden_apple", 2, 3], ["minecraft:melon_slice", 4, 5], ["minecraft:carrot", 1, 2], ["minecraft:mushroom_stew", 2, 3], ["minecraft:rabbit_stew", 2, 3], ["minecraft:beetroot_soup", 5, 7], ["minecraft:beetroot", 1, 2], ["minecraft:sweet_berries", 1, 2], ["minecraft:glow_berries", 1, 2], ["minecraft:golden_carrot", 1, 2], ["farmersdelight:pumpkin_slice", 2, 1], ["farmersdelight:cabbage_leaf", 1, 2], ["farmersdelight:melon_popsicle", 7, 9], ["farmersdelight:fruit_salad", 6, 8], ["farmersdelight:tomato_sauce", 4, 5], ["farmersdelight:mixed_salad", 4, 5], ["farmersdelight:beef_stew", 4, 5], ["farmersdelight:chicken_soup", 4, 5], ["farmersdelight:vegetable_soup", 4, 5], ["farmersdelight:fish_stew", 4, 5], ["farmersdelight:pumpkin_soup", 4, 5], ["farmersdelight:baked_cod_stew", 4, 5], ["farmersdelight:noodle_soup", 4, 5], ["collectorsreap:lime_slice", 1, 2], ["collectorsreap:lime", 2, 3], ["collectorsreap:portobello_rice_soup", 6, 8], ["collectorsreap:lime_popsicle", 7, 9]]
[Blacklist]
#A mod may have added thirst compatibility to an item via code. If you want to edit the thirst values
#of that item, add an entry in one of the first two lists. If instead you want to remove thirst support for that item, add an entry in this list
#Format: ["examplemod:example_item_1", "examplemod:example_item_2"]
itemsBlacklist = ["examplemod:example_item_1", "examplemod:example_item_2"]
+42
View File
@@ -0,0 +1,42 @@
["Keyword config"]
#This config allows for faster implementation of new thirst quenching items. It works by defining
#lists of regular expressions to select items by their id name. It divides the items into categories
#that have preset values for hydration and quenching
#If the keyword config should be taken into consideration
enableKeywordConfig = false
["Keyword config"."Default Hydration values"]
#Default hydration for drinks selected with keywords [0-20]
defaultDrinkHydration = 10
#Default quenchness for drinks selected with keywords [0-20]
defaultDrinkQuenchness = 14
#Default hydration for soups selected with keywords [0-20]
defaultSoupHydration = 4
#Default quenchness for soups selected with keywords [0-20]
defaultSoupQuenchness = 5
#Default hydration for fruits selected with keywords [0-20]
defaultFruitHydration = 2
#Default quenchness for fruits selected with keywords [0-20]
defaultFruitQuenchness = 3
["Keyword config"."Default Hydration values"."Blacklisted Keywords"]
#The list of items to be ignored if they get selected by mistake by other keywords
#Format: [(keyword1|keyword2|keyword3)]
keyword_blacklist = "(?:\\b|[^a-zA-Z])(dried|candied|leaf|leaves|gummy|crate|jam|sauce|bucket|seed|cookie|pie|bush|sapling|bean|curry|cake|candy)(?:\\b|[^a-zA-Z])"
["Keyword config"."Default Hydration values"."Drink Keywords"]
#List of keywords for drinks
#Format: [(keyword1|keyword2|keyword3)]
keyword_drink = "(?:\\b|[^a-zA-Z])(drink|juice|tea|soda|coffee|wine|beer|cider|yogurt|milkshake|smoothie)(?:\\b|[^a-zA-Z])"
["Keyword config"."Default Hydration values"."Soup Keywords"]
#List of keywords for soups
#Format: [(keyword1|keyword2|keyword3)]
keyword_soup = "(?:\\b|[^a-zA-Z])(soup|stew|porridge)(?:\\b|[^a-zA-Z])"
["Keyword config"."Default Hydration values"."Fruit Keywords"]
#List of keywords for fruits
#Format: [(keyword1|keyword2|keyword3)]
keyword_fruit = "(?:\\b|[^a-zA-Z])(fruit|berry|berries|grape|orange|peach|pear|coconut|lemon|melon|cherry|apple)(?:\\b|[^a-zA-Z])"