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2026-07-23 16:35:06 +05:00

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TOML

[grenade]
#Whether grenade explosion can damage blocks (if it can)
grenadeExplosionBlockDamage = true
[melee]
#Whether melee items consume durability on attack
meleeItemConsumeDurability = true
#when target's invulnerable tick is less than this value, melee attack will ignore it
#Range: 0 ~ 100
meleeIgnoreInvulnerableTickThreshold = 20