[ { "id": 0, "name": "DeathMatch scoreboard (Process-oriented)", "color": "#FFFFFFAA", "scoreboard": { "recordScoreboard": true, "resetScoreboardAtStart": false, "mcMaxHealth": 20, "damageMultiplier": 5.0, "ratioBase": 1000.0, "syncGameInfoToObjective": true, "gameInfoObjectiveName": "dm_gameInfo", "gameInfoObjective": { "playerTotal": "Total", "alive": "Alive", "gameTime": "GameTime" }, "scoreboardCycleInterval": 60, "cycleObjectiveName": [ "dm_hurt", "dm_kill", "dm_kd" ], "mainObjective": { "player_to_player_damage": "dm_hurt", "other_to_player_damage": "dm_otherHurt", "player_damage_by_player": "dm_damage", "player_damage_by_other": "dm_otherDamage", "player_knock_player": "dm_knock", "other_knock_player": "dm_otherKnock", "player_down_by_player": "dm_down", "player_down_by_other": "dm_otherDown", "player_revive": "dm_revive", "player_kill_player": "dm_kill", "other_kill_player": "dm_otherKill", "player_death_by_player": "dm_death", "player_death_by_other": "dm_otherDeath", "player_win": "dm_win", "player_lose": "dm_lose" }, "secondObjective": { "player_attack_rate": "dm_attackRate", "player_kd": "dm_kd", "player_game_total": "dm_gameTotal", "player_win_rate": "dm_winRate" }, "specialObjective": { "enableJourneyStats": true, "journeyStatsDelay": 100, "player_journey": "dm_journey" }, "listObjectiveAfterGame": "dm_kd", "sidebarObjectiveAfterGame": "dm_attackRate" } } ]